So… How Often Are We Getting New Silent Hill?
The latest news out of Konami, Pokemon & why Star Wars Revenge Racer is so popular.
G’day Gamers,
Here we are with the first edition of 2026. Someone at work asked how my holidays were, and I said relaxing. I failed to mention the disgusting amount of Balatro I played.
This week has been full of rumours and leaks, and we got further insight into the future of one of my favourite franchises, Silent Hill.
Let’s Get Into it,
Silent Hill Goes Annual
Silent Hill producer Motoi Okamoto confirmed what rumours have been suggesting for months: Konami is aiming for one Silent Hill release per year, every year. “Including both announced and unannounced titles, we’re aiming for a release pace of about one title per year,” Okamoto said. “Ideally, we’d like to keep excitement around the Silent Hill series going at all times.”
After a decade of doing almost nothing with the franchise, this is a dramatic pivot. The Silent Hill 2 remake landed in late 2024 to critical acclaim. Silent Hill F followed in September 2025 and sold over a million copies; now Konami is going all-in.
Silent Hill: Townfall is expected this year, the Silent Hill 1 remake is in development at Bloober Team, and there are reportedly more projects we haven’t even heard about yet.
I’m not entirely convinced yearly releases are for the best. The original games worked because they felt handcrafted, deliberately paced, and disturbing in ways that took time to develop. Turning psychological horror into an annual franchise risks diluting what makes the series special.
Then again, Konami are using multiple external studios rather than grinding one team into dust, which is at least a smarter approach than the Assassin’s Creed model of old.
Speaking of Bloober Team, the studio kicked off 2026 with a cryptic countdown website pointing to February 15. The URL is a scrambled mess of letters, and fans are already picking it apart, trying to find hidden meaning.
It could be the Silent Hill 1 remake, it could be their mysterious Nintendo-exclusive Project M, or it could be a newly trademarked IP called Onyx: The Dark Grip.
Either way, I’m excited to see what is next.
My Most Anticipated Games of 2026
I’ve seen so many Most anticipated games lists, so I thought i’d get in on the action.
In Case You Missed It…
Star Wars Racer Revenge becomes most valuable jailbreak disc overnight The PS4 version contains a PS5 exploit vulnerability, sending prices from $20 to over $400 on eBay with only 8,500 copies in existence.
The Witcher 3 reportedly getting new DLC in May 2026 A Polish analyst claims Fool’s Theory is developing a paid expansion to kick off The Witcher 4 marketing, and CD Projekt has been suspiciously vague in their denials.
Have we found the names of the next mainline Pokémon games? If the October 2025 Teraleak is accurate, Generation 10 will be Pokémon Wind and Pokémon Wave. The 30th anniversary Pokémon Presents on February 27 should confirm.
CES 2026 brings new chips and bad news for wallets Nvidia dropped DLSS 4.5, Intel launched Core Ultra Series 3, and ASUS warned hardware prices are climbing thanks to AI eating all the manufacturing capacity.
PlayStation Plus goes PS5-only starting this month January’s lineup of Need for Speed Unbound, Epic Mickey: Rebrushed, and Core Keeper marks the official end of guaranteed PS4 games in the monthly rotation.
Releasing This Week
StarRupture (PC Early Access) – Out Now First-person open-world survival game with base-building and industrial automation. Play solo or co-op on an alien planet, extract resources, and defend against hostile wildlife.
Pathologic 3 (PC) – January 9 Psychological horror RPG where you play as a doctor with 12 days to save a town from a mysterious plague. Features time-travel mechanics that let you revisit and alter key events.
Code Violet (PS5) – January 10 Third-person survival horror set in the 25th century. Manage your inventory, fight prehistoric dinosaurs, and uncover the secrets of a bioengineering complex during an evacuation protocol.
Did You Know?
The original Doom was so widely distributed in the 90s that it was estimated to be installed on more computers than Windows 95
If you liked this week’s issue or would like to suggest improvements, let me know at Jayden@thesavefile.com.au
Till Next Time,
Desmond



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Great roundup. The annualized Silent Hill strategy is risky but using mutiple studios might actually work if they mantain creative independence. What really caught my eye was the Pokemon Wind/Wave leak - assuming its real, those names suggest environmental themes that could push the series into more climate-focused narative territory, which would be a departure from recent generations.